VALORANT // PEARL

Hi all, this was the 3rd map I got to be a part of since I joined the team. In terms of my responsibilities I was all over the map from blockout, look set, production, optimization and eventually release. The main areas I worked on were Mid Plaza, Mid Top, Mid Doors Club, B Ramp, B Main, B Screen, B Site, and touched a whole bunch of other things. Huge shout out to the entire team, especially BMart as this was a massive effort to nail down our visual goals. Check out the rest of the work from the team bellow and I hope everyone enjoys the map as we really enjoyed playing this map through its creation process.

Cheers!

https://www.artstation.com/bmart
https://www.artstation.com/gsokol
https://www.artstation.com/delyanfarashev
https://www.artstation.com/awfulwaffles
https://www.artstation.com/perilinear
https://www.artstation.com/lurcis
https://www.artstation.com/michaelshinde
https://www.artstation.com/bdyammer
https://www.artstation.com/theoaretos
https://www.artstation.com/plunteere

I wanted to create a short video showing off all the hard work from the maps team and practice my editing skills. I hope everyone enjoys it.

Overview of the map from Defender Side Spawn. This shot represents the work of everyone on the maps team!

Overview of the map from Defender Side Spawn. This shot represents the work of everyone on the maps team!

Mid Plaza: This area went through many iterations. Huge thanks to Shinde and Adrian Bush for all awesome concepts and also to Bruno for all his awesome FX work on this map.

Mid Plaza: This area went through many iterations. Huge thanks to Shinde and Adrian Bush for all awesome concepts and also to Bruno for all his awesome FX work on this map.

Atlas Statue

B Club

B Club

Doors, Doors, and more Doors!

B Main: this area went through a ton of changes and one of the challenges was defining the look set with Joshua Haun and Theo Aretos.

B Main: this area went through a ton of changes and one of the challenges was defining the look set with Joshua Haun and Theo Aretos.

B Ramp

B Ramp

B Site: I created the material set for this area and many of the geomatry and mapping in colaberation with Jashua Haun.

B Site: I created the material set for this area and many of the geomatry and mapping in colaberation with Jashua Haun.

The Deep End Sign

The Deep End Sign

I'm glad I finally got to make one of these since Murms left the project and I'm really happy to introduce a new member of the Tacti Bear family "Bruno". Look forward to more of these hidden in our maps!

I'm glad I finally got to make one of these since Murms left the project and I'm really happy to introduce a new member of the Tacti Bear family "Bruno". Look forward to more of these hidden in our maps!

This prop I was really happy to whip up as we were looking for something to put around the map that added more of the Portuguese culture.

This prop I was really happy to whip up as we were looking for something to put around the map that added more of the Portuguese culture.

Mid Plaza Door

Mid Plaza Door

A bunch of simple tiles and trim materials.