Peachy District

This was probably one of my favorite maps I got to work on for Battle for Neighborville and it reminded me allot of the old days when we created Suburbia for Garden Warfare, especially the color pallet. I worked with two other World Builders on this map in collaboration for all 5 objectives and solving design issues. We had several challenges optimizing the amount of lush vegetation and trying to keep shadows down for console, but I really enjoyed the whole process. I got to spend some time early on doing the look dev set for a portion of the building and creating the proxy meshes for other artist to art up. Huge props to tech art on this map and showing me some sick memory tools, as well as the rest of the art team I worked with. I miss everyone over there :)